Gamespy has a review of Thief 3 up. One of the first, by the way… Here’s a taste of what awaits:
If Deadly Shadows’ graphics could be considered uninspired, then the good news arrives in its gameplay. If you’ve enjoyed previous versions of Thief, you’ll be happy to hear that all of the stealth/action gameplay made the transition from the late, lamented Looking Glass to Ion Storm quite intact. Creeping around other people’s houses, forbidden libraries, Hammerite strongholds and dank, murky caverns is as fun as it ever was. The few additions to the gameplay don’t really add or detract much to the experience. The climbing gloves that replaced the old rope arrows are fine, and much improved mantling makes climbing walls a much less painful experience than in Thief 2. Third-person mode, while inadequate for playing the whole game, is enormously useful for navigating narrow spaces or maneuvering around furniture. It’s also a good makeshift substitute for the “spy globes” that didn’t make it into the game. Shifting into third-person with its free-floating camera lets the player peek around corners without the danger of exposure.
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