Atari to launch The Witcher in USA this fall
February 7th, 2007 Leave a comment Visited 24 times, 1 so far today
Atari to launch The Witcher in USA this fall
Polish developer CD Projekt and Atari have together announced that they aim to bring the Witcher game to America this fall.
The game has been developed by the CD Projekt. Atari spoke about this product:
The Witcher transcends traditional fantasy role-playing by throwing players into a unique world rife with political intrigue, in which the lines between good and evil are blurred. Based on the world created by best-selling Polish author Andrzej Sapkowski’s novels, The Witcher casts players as Geralt, a legendary monster slayer and master swordfighter with supernatural abilities and reflexes. The Witcher presents a fresh approach to traditional role-playing, blending an expansive, twisting plotline – in which the impact of individual decisions can drastically alter the outcome of the game – and fast-paced combat against a wide variety of foes. Using advanced graphics and physics systems, The Witcher delivers brutal action, multi-faceted RPG options and an intriguing story to engulf all players who dare.
Jeremiah Cohn, Product Manager, Atari, Inc. added: “The Witcher is a tremendous game that has been on everyone’s radar since CD Projekt began development. With this publishing deal, Atari continues its quest to bring highly impressive titles to North America and we have our sights set on making The Witcher one of the most anticipated RPGs of the year.”
Michal Kicinski, Joint CEO of CD Projekt had this to say: “We are delighted to begin a mutually beneficial relationship with Atari, a publishing partner that shares our commitment to delivering a top-quality role-playing game. We are very much looking forward to working with Atari to bring this distinctive fantasy world that we love to a broad audience.”
|
TechWhack on Facebook
|

This website uses IntenseDebate comments, but they are not currently loaded because either your browser doesn't support JavaScript, or they didn't load fast enough.